Traubon Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with broad hat. His hair is silver and curly. His brown eyes dart from person to person.
Personality: Traubon is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Traubon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Bowyer for the past few years.
Motivation: Expand his business; and regain custody of his son
Ideals: Gifted. Flaws: Depressed. Bonds: Military, Job, Family. Occupation: Bowyer
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Goblin, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: Sard (80 gp). Bloodstone (80 gp). Tourmaline (110 gp). Peridot (80 gp).
Mordai Horror, Male Tiefling [Permalink]
Personal [hide]
Description: This man is typically in his Mercenary uniform. He is muscular with a powerful set of arms. His red hair is thinning but still full. He has gold eyes and a green hat with a black feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His father raised him in a mountain cabin. Mordai was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He then took over the family business and is one of the better Mercenary for hire.
Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs
Ideals: Joker, Philantrophist. Bonds: Job, Religious, Nature. Occupation: Mercenary
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 18)
Armor Class 14
Hit Points 102 (18d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +9 / 5d6+3, Ranged +10 / 5d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 0 | 3 | 2 | 2 | 1 |
Possessions: 800 pp. Gold and topaz bottle stopper cork (900 gp). Gold dragon comb with red garnet eye (900 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (200 gp). A delicate silver chain set with a tourmaline (70 gp). A roughly beaten golden orb (140 gp). A delicate brass dragon egg (70 gp). Black velvet mask with numerous citrines (140 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (900 gp). Finely wrought small gold bracelet (70 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Medium magic item.
Galiena Law, Female Human [Permalink]
Personal [hide]
Description: She wears grey painted combat armor at almost all times. She has a moderate pudge and is not very fit. She wears her blonde hair up. She wears large thick round spectacles.
Personality: She is extraordinarily eccentric. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Athletic. Flaws: Insane. Bonds: Criminal record, Military. Occupation: Bricklayer
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 9 (-1) | 18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Giant
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 cp. Silver pearl (70 gp).
Damien Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His golden hair and beard is wavy and long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Damien isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 3 years.
Motivation: He is compelled to act according to his religious beliefs; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Lazy. Bonds: Rich, Job, Religious. Occupation: Map Maker
Voice: Soft and melodious
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 43 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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