Aura Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her fur is black and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has always had a great fascination with Gnomish culture. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Sold as a small child to a brothel owner, Aura was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Barber kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable; and a strong sense of loyalty to gnomish people
Ideals: Athletic, Justice, Logical. Flaws: Racist. Bonds: Criminal record, Mentor. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 3000 cp.
Rosamund Snape, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She has a slight overbite and is overall scrawny. Her black hair is heavily combed to the left. She has gleaming, smiling gray eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in a small village she learned the ways of the warrior from her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She struck the Carpenter job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Religious, Job. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Terran, Draconic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hillanot Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has dyed her greying green crest a little too much giving a sharp green color. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is calm most of the time but flees social interaction. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 3 years.
Motivation: To end her boredom; and further expansion of business
Ideals: Persistence. Flaws: Shy, Mundane. Bonds: Slave, Job. Occupation: Sage
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Infernal, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 300 gp. Sard (80 gp). Eye agate (8 gp). Aquamarine (1400 gp).
Tree Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a robe, a symbol of her god around her neck, and a axe on her belt, and sports empty pouches on her belt. Her red fur is smooth and relatively long. She has a dull look in her amber eyes.
Personality: She has always had a great fascination with Half-Orc culture. Further she is a bit of a stoner and is frequently out of it.
History: A powerful necromancer made her what she is. Her parents enrolled her in a Rogue school at a young age so that she could practice her martial talents. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tree fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people
Ideals: Fighting, Gifted. Flaws: Racist, Addict. Bonds: Mentor. Occupation: Barkeep
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 83 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
Possessions: 4000 gp. Violet garnet (1400 gp). Freshwater pearl (7 gp). Onyx (30 gp). Black star sapphire (1300 gp). 1 Medium magic item.
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