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NPC Generator

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Advanced [show]


Tod Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his trident. His brown hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Tod enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Hedonist, PTSD. Bonds: Poor. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Tod Wiseacre, Male Halfling Warlock 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 5 (-3)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +6, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 600 sp.


Social Check DCs


Anne Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her hand crossbow. Her blonde hair is braided into rings. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has a rivalry with the Church that dominates her actions; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: In love, Adventurer, Religious. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Anne Goldfound, Female Halfling Expert 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)8 (-1) 17 (+3)15 (+2)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6

Possessions: 500 gp. Iolite (20 gp). Moonstone (20 gp).


Social Check DCs


Mara Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears rags and sports a simple walking cane. Her whole body is exceptionally muscular. Her auburn hair is lengthy. Her fierce brown eyes like to dwell on things.

Personality: She is happy with her job as a Blacksmith. She turns her eye from what people do, preferring to live and let live. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and sabotage a competitor

Flaws: Antagonistic. Bonds: Poor, Immigrant, Job, Mentor, Religious. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Mara Caerdonel, Female Elf Wizard 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)15 (+2) 12 (+1)6 (-2)
Skills Medicine +3, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 4000 cp. Freshwater pearl (16 gp). Deep green spinel (80 gp). Golden yellow topaz (300 gp).


Social Check DCs


Bolhild Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she very much looks the part of a Carter. Her silver hair is knotted and matted. This hazel eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Bolhild will drive conversation. She does not believe in violence as a means to an end. She is a dedicated Carter but believes her peers are too gung-ho.

History: Born to a poor family in the city she treasured whatever gifts she got. There was a wharf not far from home where she often wandered off to fish. She has drifted from career to career and currently works as a Carter.

Motivation: Further expansion of business; and balancing her hectic life and new carter responsibilities is difficult

Ideals: Extrovert, Pacifist. Bonds: Job, Poor, Nature. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Bolhild Trueblood, Female Dwarf Bard 7
Medium (4'2") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 90 pp.


Social Check DCs

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