Ella Hastings, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair is wavy and long. Her eyes are brown.
Personality: She can speak with the recently deceased. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Ella was born in the east. At a young age she loved to build and create. After coming to the age of reason, Ella took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now owns her own business.
Motivation: She is wracked by social anxiety; and wants to open a new tavern
Ideals: Gifted, Persistence. Flaws: Impulsive, Fearful. Bonds: Job. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. 1 Masterwork Common Melee.
Tervaround Garrick, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'6" and wears clothing that is held on in multiple layers but all of it is in poor condition. Her tied-back hair is golden. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a hateful person. She taunts others and blames them for her problems. Tervaround is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Poor, Family. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 10)
Armor Class 14
Hit Points 67 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 240 pp. Golden yellow topaz (600 gp). 1 Minor magic item.
Drenna Norton, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. Her auburn hair is well kept. Her brown eyes are slightly larger than normal.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not believe in violence as a means to an end. She is a dedicated Performer but believes her peers are too gung-ho.
History: Sold as a small child to a wizard, Drenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Performer job and began her own company from there.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and her spouse's relatives view her with great suspicion
Ideals: Pacifist. Bonds: Family, Mentor, Job, Criminal record. Occupation: Performer
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1200 gp. Fire opal pendant on a fine gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spring Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears very tight pants and wife beaters, though occasionally she sports a pastel coat, she is not a threatening figure. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her eyes are a pleasant amber.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with a lost civilization.
History: Spring was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Spring abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and someone believes her a fraud
Flaws: Antagonistic. Bonds: Adventurer, Poor, Criminal record, Enemies. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 17 (+3) | 4 (-3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. 1 Masterwork Common Melee.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

