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Advanced [show]


Bryseis Fright, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her black hair, when down, is lengthy. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bryseis is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Bryseis grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She's repulsed by the PC; and she has passion for adventuring and risk

Ideals: Opinionated, Justice. Flaws: Disease, Antagonistic. Bonds: Adventurer. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Bryseis Fright, Female Tiefling Rogue 16
Medium (5'8") Tiefling, Lawful Evil (CR 16)
Armor Class 9
Hit Points 76 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 16 (+3)16 (+3)
Skills Investigation +7, Medicine +8
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0

Possessions: 4000 gp. An abacus with copper, silver and gold markers (70 gp). Finely wrought small gold bracelet (100 gp). A silver and pearl hairclip (100 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (700 gp). Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled electrum ring (3000 gp). Silver comb with moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. He wears his hair in dreadlocks. He has violet eyes and a brown hat with a green feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: John was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Fighting, Extrovert. Flaws: Depressed. Bonds: Job, Adventurer, Rich. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

John Shelly, Male Human Bard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Religion +4, Stealth +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries a battered quarterstaff and tarnished crossbow as well. Her long black hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily eccentric. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to loving parents in a slum to the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: In love, Poor. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Egelina Jacobs, Female Half-Elf Rogue 5
Medium (4'8") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)9 (-1) 13 (+1)16 (+3)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Raam Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a black tunic with green highlights, and long blue pants that bunch up around his shoes. His blue hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing music.

History: When he was but 6 years old his parents immigrated from the south. Cursed with lycanthropy at a very young age, Raam has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Has a crush. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Raam Hurt, Male Tiefling Ranger 8
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Deception +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs

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