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NPC Generator

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Advanced [show]


Nimble Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. His fur is short and black. He has a dull look in his yellow eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Cartwright business at a young age. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Joker, Extrovert. Bonds: Poor, Job, Adventurer. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Nimble Of Stars, Male Tabaxi Fighter 6
Medium (6'7") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 63 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Lerissa Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her hair is dark red and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She is happy with her job as a Hunter. She turns her eye from what people do, preferring to live and let live. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. She then took over the family business and is one of the better Hunter for hire.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Logical. Flaws: Disease. Bonds: Job, Religious, Guardian. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Lerissa Conviction, Female Tiefling Sorcerer 8
Medium (4'10") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1400 gp. Bloodstone (30 gp). Jasper (30 gp). Chrysoprase (30 gp). Aquamarine (1300 gp).


Social Check DCs


Tricking Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her cinnamon fur is heavily combed to the left. Her hazel unseeing eyes seem to look past you.

Personality: She is very quiet and rarely speaks above a whisper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tricking took refuge in the old dungeon and found the beat up sickle and armor she uses now. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the south; and she is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Disease, Shy. Bonds: Poor, Nature. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Tricking Of Spirit, Female Tabaxi Paladin 2
Medium (5'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Athletics +1, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 130 gp.


Social Check DCs


Dee Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman dresses like a well dressed Laborer does. Her clothes are grease stained in places. Her blonde hair is styled in orderly dreadlocks. She has a tattooed face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Dee was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She has drifted from career to career and currently works as a Laborer.

Motivation: She feels threatened by others; and she'd like to take her coworkers down a peg

Ideals: Opinionated. Flaws: Fearful. Bonds: Job, Poor, Immigrant. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dee Stoutbridge, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp. Tourmaline (150 gp).


Social Check DCs

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