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NPC Generator

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Advanced [show]


Lidda Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is kept up in a ponytail inside a Stetson hat. Her eyes are amber and she is always smoking a pipe.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born on a small isolated farm. Like her mother and her sister before her, after school she went straight into learning to become a Sellsword. She then took over the family business and is one of the better Sellsword for hire.

Motivation: Wants to open a new tavern; and many orcs want her driven away

Ideals: Optimist. Bonds: Immigrant, Nature, Job, Enemies. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Lidda Tealeaf, Female Halfling Fighter 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)6 (-2) 14 (+2)9 (-1)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Moss agate (13 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Adrik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. His tied-back hair is chestnut. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is an amazing painter.

History: Adrik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Gifted. Bonds: Poor, Enemies, Adventurer, Family. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Adrik Brazzik, Male Dwarf Druid 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10 pp. Silver comb with moonstones (300 gp).


Social Check DCs


Patrick Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is lengthy. His hazel eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove his worth to the world; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Impulsive. Bonds: Adventurer, Mentor, Slave. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Patrick Woods, Male Half-Elf Warrior 5
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)15 (+2) 13 (+1)16 (+3)
Skills Nature +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp. Aquamarine (1600 gp). Amethyst (40 gp). Moss agate (4 gp). Amethyst (40 gp).


Social Check DCs


Drifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a pastel tunic with green highlights, and long black pants that bunch up around her shoes. Her orange fur has been sun bleached extensively. She has a dull look in her hazel eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a minor phobia of water and hates getting wet.

History: She was born to loving parents in a slum to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to open a new tavern; and she feels that her past leaves her morally obligated to help

Ideals: Persistence. Flaws: Fearful. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Drifting In the Wind, Female Tabaxi Barbarian 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1

Possessions: 110 gp.


Social Check DCs

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