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Damaia Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her dark red hair, when down, is lengthy. Her gold eyes lackadaisically let the world flow into them.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: When she was but 5 years old her parents immigrated from the south. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She wants to meet her childhood hero.

Ideals: Athletic, Joker. Bonds: Rich, Adventurer, Immigrant. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Damaia Enigma, Female Tiefling Druid 2
Medium (4'11") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 11 (+0)19 (+4)
Skills Nature +5, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan, Infernal, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 380 gp.


Social Check DCs


Damien Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light white in addition to tight pants. His long white hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Overbrimming with self-confidence, Damien isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is a ruthless business man, a trait he acquired from his father.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damien fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the north.

Ideals: Athletic, Impeccable, Entrepeneur, Artistic, Fighting. Bonds: Poor. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Damien Whispermouse, Male Halfling Rogue 16
Small (3'3") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 105 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 16 (+3)9 (-1)
Skills Nature +7, Perception +8
Senses Passive Perception 18
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 600 pp. Star ruby (500 gp). Hematite (16 gp). Carnelian (80 gp). Jade (130 gp). Red-brown spinel (130 gp). Chalcedony (80 gp). Jade (130 gp). Golden yellow topaz (900 gp). Fiery yellow corundum (500 gp). Jade (130 gp).


Social Check DCs


Symma Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Symma took refuge in the large cave and found the beat up morningstar and armor she uses now. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Nature, Military. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Symma Garrick, Female Gnome Ranger 5
Small (3'1") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)8 (-1) 17 (+3)11 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Snagog Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with black lining and desert motifs. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: Snagog is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Navigator, Snagog learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Flaws: Depressed, Shy. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Snagog Wade, Male Half-Orc Ranger 7
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Deception +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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