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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Moon Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on her belt. Her lavender fur is knotted and matted. Her eyes are hazel and she is always smoking a pipe.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a font of random trivia from the lore and stories she has discovered

History: Moon was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Engraver.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Entrepeneur, Logical. Flaws: Depressed. Bonds: Family, Job. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Moon Of Shadows, Female Tabaxi Warrior 10
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 78 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2

Possessions: Jeweled anklet (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Minor magic item.


Social Check DCs


Borun Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of the four houses of cards around his neck, and a morningstar on his belt. His hair is auburn and very short. He is baby faced.

Personality: Borun speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Stableman profession.

History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has set out to sabotage the competition.

Motivation: To be a Stableman again.

Ideals: Fighting, Impeccable, Logical. Flaws: Insane. Bonds: Job. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Borun Wildheart, Male Halfling Expert 4
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Barendd Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Barendd was left his mother's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content; and he feels threatened by others

Flaws: Insane, Fearful, Mundane. Bonds: Military. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Barendd Trueblood, Male Dwarf Ranger 7
Medium (3'11") Dwarf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 18 (+4)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 600 gp. Black pearl (300 gp). Red-brown spinel (110 gp). Blue quartz (6 gp). Golden yellow topaz (300 gp).


Social Check DCs


Geva Shelby, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. She has wavy blonde hair. Her green eyes are slightly larger than normal.

Personality: She snorts whenever she laughs or is feeling confident. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, she has sought to make the best of life.

Motivation: She wants to meet her childhood hero; and her religion dominates her actions

Ideals: Gifted, Optimist. Bonds: Adventurer, Religious. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Geva Shelby, Female Human Wizard 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp.


Social Check DCs

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