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NPC Generator

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Advanced [show]


Oloric Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in brown turtlenecks beneath a black coat with pastel slacks. His hair, while still mostly golden, has prominent grey streaks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out south to avoid the crime he committed. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: To end his boredom; and he feels that his past leaves him morally obligated to help

Flaws: Addict, Mundane, Disease. Bonds: Job, Criminal record. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Oloric Fallack, Male Dwarf Wizard 5
Medium (4'0") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 19 (+4)10 (+0) 16 (+3)8 (-1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 300 gp.


Social Check DCs


Bimpnottin Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a blue tunic with black highlights, and long grey pants that bunch up around her shoes. Her hair is long and golden with streaks of blonde, and is pulled back with small blue clips. Her violet eyes dart from person to person.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of a Layabout, who enjoyed hunting, Bimpnottin was taken on many hunting expeditions. Bimpnottin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted martial powers by her dying brother.

Motivation: To reunite with her absent father; and to unite with her brother

Ideals: Gifted. Flaws: Shy, Forgetful. Bonds: Nature, Family. Occupation: Brewer

Voice: American accent

Attributes [hide]

Bimpnottin Garrick, Female Gnome Adept 3
Small (3'1") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)9 (-1) 15 (+2)16 (+3)
Skills Nature +1, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. 1 Silk rope. 1 Silk rope. 1 Magnifying glass.


Social Check DCs


Grom Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. His white hair is kept up in a ponytail inside a feathered hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is a great chef.

History: He was born to loving parents in a slum to the south. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: He has a crush on the local Miner; and a deep hatred of orcs

Ideals: Gifted. Flaws: Addict. Bonds: Poor, Enemies, Nature, Has a crush. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Grom Marley, Male Half-Orc Rogue 4
Medium (5'6") Half-Orc, Neutral Evil (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Smoky quartz (60 gp). Peridot (60 gp). Citrine (60 gp). 1 Simple lock. 1 Bullseye lantern. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Hugolina Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a faded coat and loose pants complete with broad hat. With wild blonde hair. She has gray eyes and a yellow hat with a blue feather.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She misses her home and complains about the freezing weather, even in summer.

History: She is the product a well kept family trust fund and as such has never really known need. Hugolina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Hugolina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She left for the south, certain she would find work there.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Immigrant, Rich, Criminal record, Adventurer. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Hugolina Samuel, Female Half-Elf Paladin 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Nature +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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