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Leaf In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His orange fur is lengthy and is close to two feet long. His hazel unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.

History: Leaf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leaf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting. Flaws: Disease, Hedonist. Bonds: Family, Poor. Occupation: Soapmaker

Voice: Excited and jittery

Attributes [hide]

Leaf In the Wind, Male Tabaxi Sorcerer 9
Medium (5'4") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 18 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)13 (+1) 8 (-1)7 (-2)
Skills Insight +2, Investigation +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 500 gp.


Social Check DCs


Skûn Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes have a joyful gleam in them most of the time.

Personality: Skûn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Skûn's homeland. Skûn decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.

Motivation: To be a Bounty Hunter again; and he has money and likes to spend it

Ideals: Artistic, Joker, Fighting. Bonds: Rich, Immigrant, Job. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Skûn Morley, Male Half-Orc Sorcerer 15
Medium (5'10") Half-Orc, True Neutral (CR 15)
Armor Class 9
Hit Points 99 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)13 (+1) 9 (-1)15 (+2)
Skills Insight +4
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 2000 gp. Sard (60 gp). Black pearl (200 gp). Lapis lazuli (7 gp). Red spinel (140 gp). Malachite (7 gp). Malachite (7 gp). Bloodstone (60 gp). Chalcedony (60 gp). 1 Medium magic item.


Social Check DCs


Marigold Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear white pants and tee shirts. Her blonde hair is smooth and relatively long. Her hazel unseeing eyes seem to look past you.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Energy wise she seems alert and responsive.

History: The child of a Mason, who enjoyed hunting, Marigold was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Marigold took refuge in the ruined castle and found the beat up longsword and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Disease, Terse. Bonds: Nature. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Marigold Jamjar, Female Halfling Monk 5
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)8 (-1) 12 (+1)10 (+0)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Valanthe Galanodel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her monstrous two handed axe. Her silver hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Valanthe speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Antagonistic, Insomniac. Bonds: Religious. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Valanthe Galanodel, Female Elf Commoner 1
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)11 (+0) 16 (+3)8 (-1)
Skills History +2, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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