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NPC Generator

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Advanced [show]


Chay Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His blonde hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: Chay is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a very good compulsive liar and kleptomaniac.

History: He got into the Soapmaker business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert. Bonds: Criminal record, Job, Adventurer, Rich. Occupation: Soapmaker

Voice: growls and snarls, animalistic

Attributes [hide]

Chay Jamjar, Male Halfling Wizard 14
Small (3'4") Halfling, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 73 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 15 (+2)16 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1400 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1400 gp). Finely wrought small gold bracelet (80 gp). Jeweled electrum ring (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.


Social Check DCs


Lone On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Marshal uniform. She carries a battered scythe and tarnished morningstar as well. Her lavender fur has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She never wears the same outfit twice, unless she absolutely has to.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Fighting, Disciplined, Artistic, Gifted. Bonds: Job. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Lone On the Mountaintop, Female Tabaxi Expert 8
Medium (5'5") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 16 (+3)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Immeral Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears yellow cloth garments or leather armor. He has wavy silver hair. His fierce violet eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Immeral's first love is himself. His second love is also himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a slaver, Immeral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A deep hatred of gnolls; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Impeccable, Philantrophist. Bonds: Mentor, Adventurer, Enemies. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Immeral Firahel, Male Half-Elf Sorcerer 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 9 (-1)13 (+1)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 9
Languages Common, Elven, Ignan, Goblin, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Khrosh Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His hair is long and blonde with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. He has a dull look in his amber eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for him; and revenge

Ideals: Justice, Impeccable. Bonds: Enemies, Rich, Job. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Khrosh Hallewell, Male Half-Orc Druid 7
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 500 gp.


Social Check DCs

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