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Advanced [show]


Seere Anarchy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a Stetson hat to hide her balding. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: Seere is depressed about a lot of things. She tends to be a nihilist. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sold as a small child to a brothel owner, Seere was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Flaws: Depressed, Forgetful. Bonds: Rich, Mentor, Guardian, Military. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Seere Anarchy, Female Tiefling Bard 8
Medium (5'7") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 12 (+1)9 (-1)
Skills Intimidation +2, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 900 gp. Chrysoberyl (100 gp).


Social Check DCs


Vondal Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in brown turtlenecks beneath a pastel coat with grey slacks. His hair is golden and very short. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Flaws: Fearful, Mundane. Bonds: Poor, Religious. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Vondal Eversharp, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Thorpe High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. His chestnut hair, when down, is lengthy. His eyes are blue and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His mother raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thorpe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thorpe. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and to protect his home

Ideals: Fighting. Flaws: Insane. Bonds: Guardian, Criminal record, Nature, Job. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Thorpe High-hill, Male Halfling Expert 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)9 (-1) 13 (+1)12 (+1)
Skills Deception +4, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. White opal (800 gp). Alexandrite (200 gp). Obsidian (5 gp). Red spinel (150 gp).


Social Check DCs


Bune Soft, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is short and chestnut. Her gold eyes dart from person to person.

Personality: She loves telling others what to do and how they should feel about things. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born on a small isolated farm. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A strong sense of loyalty to Tabaxi people; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated, Fighting. Flaws: Racist. Bonds: Nature, Criminal record. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Bune Soft, Female Tiefling Fighter 17
Medium (5'4") Tiefling, Lawful Evil (CR 17)
Armor Class 10
Hit Points 126 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)18 (+4) 9 (-1)11 (+0)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 9
Languages Common, Terran, Infernal, Halfling, Gnoll
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1

Possessions: 1100 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (1800 gp). Embroidered and bejeweled glove (4000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Jeweled gold crown (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Large well-done wool tapestry (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Fire opal pendant on a fine gold chain (1800 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (1800 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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