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NPC Generator

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Advanced [show]


Matilda Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her long black hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She got into the Interpreter business at a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She tends to her Interpreter job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Guardian, Military, Job, Nature. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Matilda Caphaxath, Female Half-Elf Fighter 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xanaphia Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears dark leathers with embroidery and is in decent physical shape. She wears a deerstalker hat to hide her balding. She has brown eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She always tries to repair and not replace. It was this mentality that drove her into the Junk Dealer business.

History: She was born in a small forest village. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Gifted, Persistence. Flaws: Racist, Mundane. Bonds: Nature. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Xanaphia Dalanthan, Female Half-Elf Monk 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Eye agate (11 gp). Bloodstone (40 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears an entirely blue suit with tan socks and a vest with buckled shoes. She carries a battered dagger and tarnished halberd as well. Her hair is greying and her face has many wrinkles. She has a dull look in her green eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a font of random trivia from the lore and stories she has discovered

History: Mardnab hails from a village terrorized by dire rats. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.

Ideals: Fighting, Optimist, Logical. Bonds: Enemies, Mentor. Occupation: Soapmaker

Voice: Indian accent

Attributes [hide]

Mardnab Fapplestamp, Female Gnome Monk 10
Small (3'6") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 50 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +4

Possessions: 1700 gp. An abacus with copper, silver and gold markers (90 gp). Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A small bag of saffron. (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Kody Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man wears a yellow cloak and cross-gartered blue stockings. He wears a broad hat to cover his moderate length white hair. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich northern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Kody Chance, Male Half-Elf Adept 5
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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