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NPC Generator

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Advanced [show]


Murook Darby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black cloak and cross-gartered brown stockings. She carries with her a set of glaives, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She keeps her long white hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Murook took refuge in the ruined castle and found the beat up glaive and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels threatened by others.

Ideals: Fighting, Gifted. Flaws: Insane, Antagonistic. Bonds: Nature. Occupation: Body Guard

Voice: Rolls R's

Attributes [hide]

Murook Darby, Female Half-Orc Warlock 2
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 180 gp.


Social Check DCs


Ortegar Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and red workpants. His shirt is blue, and he wears a heavy red leather apron most of the time. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Ortegar hails from a village terrorized by giants. He moved from fad to fad and when he turned 15 he discovered music. Days after completing his studies, news broke out that his hometown was attacked by giants. Ortegar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: A deep hatred of giants.

Ideals: Athletic, Artistic. Flaws: Depressed, Antagonistic. Bonds: Enemies. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Ortegar Glenfellow, Male Halfling Bard 4
Small (3'1") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Sorath Aid, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple black robe with red stripes complete with hood. She has a moderate pudge and is not very fit. She has red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. A true patriot, Sorath would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sorath took refuge in the old dungeon and found the beat up flail and armor she uses now. She has recently gotten a pet goose that steals things from people.

Motivation: She wants to meet her childhood hero; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist. Bonds: Military, Nature, Criminal record, Adventurer. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Sorath Aid, Female Tiefling Cleric 8
Medium (5'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)17 (+3) 8 (-1)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Celestial, Terran, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Left-Handed Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt. Her brown fur has been sun bleached extensively. She has copper eyes.

Personality: She will rave to anyone who will listen. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Tabaxi compassion; and she is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Insane, Racist. Bonds: Rich, Job. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Left-Handed Of Clay, Female Tabaxi Fighter 6
Medium (4'11") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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