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NPC Generator

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Advanced [show]


Williamina Redfield, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her skin is fair and her fingers are delicate and long. Her silver hair is well kept. Her blue eyes dart from person to person.

Personality: She is almost excessively polite to everyone, even when angry. She also hits on women, regardless of circumstances.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants to get laid; and to settle down with her crush

Ideals: Fighting, Logical. Flaws: Shy, Insane. Bonds: Has a crush. Occupation: Healer

Voice: Stutters

Attributes [hide]

Williamina Redfield, Female Human Paladin 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp. 1 Average lock.


Social Check DCs


Merihim Luck, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is red and curly. He has gold eyes.

Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Merihim grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Job, Adventurer, Religious. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Merihim Luck, Male Tiefling Bard 7
Medium (5'1") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Peridot (60 gp). Bloodstone (60 gp). Peridot (60 gp). Violet garnet (1400 gp).


Social Check DCs


Paymon Madness, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of flails, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His dark red hair is lengthy. His gold eyes peer out from beneath his small black hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the west was not economically sound they moved to his current location. Some 7 years later his spouse died after the birth of his son. Heartbroken, Paymon never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Bonds: In love, Immigrant. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Paymon Madness, Male Tiefling Paladin 8
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 4 (-3)15 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 7
Languages Common, Giant, Sylvan, Infernal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1300 gp. Hematite (4 gp). Red-brown spinel (140 gp). Tiger eye turquoise (4 gp). Banded agate (4 gp). Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries hand crossbows. He sports a flattop hair cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Zaffrab would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Military, Adventurer. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Zaffrab Turen, Male Gnome Sorcerer 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 14 (+2)18 (+4)
Skills History +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. Onyx (30 gp). Brown-green garnet (120 gp).


Social Check DCs

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