Myathethil Fasharash, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a wide-brimmed hat to hide her balding. She has a dull look in her blue eyes.
Personality: She is calm most of the time but flees social interaction. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in the east, but her parents moved at a very young age to the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Farmer
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp. Aquamarine (400 gp). Chrysoprase (70 gp). 1 Minor magic item.
Mordai Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His hair is brown and curly. His black eyes peer out from beneath his small black hat.
Personality: He has always had a great fascination with Half-Orc culture. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Priest business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: A deep hatred of giants; and meet up once more with his childhood friend
Flaws: Racist, Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Priest
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 500 gp. Hematite (15 gp). Aquamarine (600 gp). Jade (160 gp). Star rose quartz (50 gp).
Peter Trollope, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear flannel. His silver hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: He can speak with the recently deceased. Peter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers.
Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Family. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Onyx (70 gp). 1 Banded mail.
Gurdis Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'0" has a big stupid grin on her face most of the time. She wears a faded coat and loose pants complete with deerstalker hat. She has wavy red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Interpreter arts, while her mother instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she'd like to take her coworkers down a peg
Ideals: Optimist. Flaws: Greedy. Bonds: Family, Rich, Job. Occupation: Interpreter
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 65 (8d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Abyssal, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1200 gp. Aquamarine (600 gp). Peridot (20 gp). Star rose quartz (20 gp). Sardonyx (20 gp). Black star sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


