Shanairla Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: She is typically in her Fortune-teller uniform. She has moderate length silver hair. Her brown eyes dart from person to person.
Personality: She is a Fortune-teller first and foremost. She believes firmly that knowledge should be universal. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born several months after her mother was called into army service. Through the years after Shanairla was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Shanairla's mother didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Fortune-teller for hire.
Motivation: Further expansion of business; and she feels threatened by others
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Job, Military. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 62 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2800 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item.
Adrik Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a grey poncho over his likewise colored trousers and shirt. He wears his brown hair up. This hazel eyed southerner is not easily forgotten.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.
History: Adrik was born in the south. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs; and he seems to be bored by most things
Ideals: Disciplined, Persistence, Entrepeneur. Bonds: Religious. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 19 (+4) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 280 gp.
Lavinia Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is portly but not overly obese. Her golden hair is cut short with large spiked bangs in the front. She has a tattooed face.
Personality: She is business-like. She takes instructions and follows them to the letter. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Lavinia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Professionalism, Athletic. Bonds: Rich, Enemies, Slave. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Druidic, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'7". He wears light armors faded through time and improper care, and his gloved hand is found clutching a nunchaku. He has a very tight haircut. His eyes are amber and catlike.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Soveliss was raised in a hard working conservative environment. Soveliss abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: Sabotage a competitor.
Ideals: Justice, Philantrophist. Bonds: Job, Adventurer. Occupation: Actor
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 360 gp.
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Their contribution stands as a beacon of hope for all adventurers!

