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NPC Generator

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Advanced [show]


Shadow Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a pastel tunic with brown highlights, and long green pants that bunch up around his shoes. His cinnamon fur is still thick. His eyes, though not visible through his cowl, are yellow.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shadow is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his mother was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Shadow and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Shadow Plume, Male Tabaxi Warlock 5
Medium (5'8") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Arcana +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 2 Antitoxin. 2 Smokesticks.


Social Check DCs


Immeral Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. He wears his white hair down. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Immeral Galanodel, Male Half-Elf Adept 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)11 (+0) 18 (+4)16 (+3)
Skills Stealth +1
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (80 gp). 1 Minor magic item.


Social Check DCs


Fulbar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time. He has done his best to style his brown hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Passionate, Opinionated. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fulbar Nimblefingers, Male Halfling Fighter 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 31 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)14 (+2) 12 (+1)12 (+1)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Stannor Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His silver hair is heavily combed to the left. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is a Jackalwere in disguise. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Adventurer, Enemies. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Stannor Sunmeadow, Male Halfling Commoner 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)8 (-1) 9 (-1)14 (+2)
Skills Medicine +2, Performance +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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