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NPC Generator

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Advanced [show]


Zepar Torment, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. He has dark red hair. This red eyed northerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. After a long history of fighting, Zepar and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Zepar Torment, Male Tiefling Cleric 8
Medium (6'3") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 7 (-2)17 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Greethen Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this man is dressed in a clean black cloak covering his clean studded leather. He wears his blue crest up. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was raised in a white middle class family as the only child. He has had some formal poetry training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and he is content

Ideals: Opinionated, Artistic. Flaws: Mundane. Bonds: Family. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Greethen Verthisathurgiesh, Male Dragonborn Wizard 8
Medium (6'1") Dragonborn, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills Athletics +6, Performance +6
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 200 gp. Jasper (80 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hork Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His hair is long and brown with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Gifted, Justice. Flaws: Addict. Bonds: Adventurer, Slave. Occupation: Barrister

Voice: German accent

Attributes [hide]

Hork Royal, Male Half-Orc Bard 7
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 18 (+4)13 (+1) 14 (+2)8 (-1)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 3000 sp. Deep blue spinel (500 gp).


Social Check DCs


Shanairla Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her silver hair is still thick. Her eyes are gray.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: The child of eastern immigrants she idolized her father. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has never given up on her painting dream.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Hedonist. Bonds: Poor, Immigrant, Military. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Shanairla Teinithra, Female Elf Monk 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Bloodstone (50 gp). Alexandrite (500 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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