Fargas Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He is wearing a long, red cloak, and his gloved hand is found clutching a bastard sword. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His gray eyes are passionate and lively.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Professionalism, Fighting. Bonds: Rich. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
Quick Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple brown robe with white stripes complete with hood. She is physically well-built. Her lavender fur is kept up in a ponytail inside a feathered hat. Her face is covered beneath a completely black helmet.
Personality: Her tongue was cut out and she uses sign language. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Quick took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.
Motivation: She wants to get laid; and to share knowledge with the world
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Gardener
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 52 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 |
Possessions: 900 gp. Fire opal pendant on a fine gold chain (600 gp). Carved bone or ivory statuette (30 gp).
Krimmon Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long blonde hair is drawn into a two foot long braid. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He is a font of random trivia from the lore and stories he has discovered
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Fighting, Athletic, Philantrophist, Logical. Bonds: Rich. Occupation: Layabout
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 16)
Armor Class 11
Hit Points 68 (16d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 15 (+2) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Elven
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Peridot (30 gp). Onyx (30 gp). Blue star sapphire (1300 gp). Freshwater pearl (5 gp). Sard (30 gp). Peridot (30 gp). Banded agate (5 gp). Black pearl (300 gp). Jade (60 gp). Blue quartz (5 gp). Coral (60 gp). Black star sapphire (1300 gp). Deep blue spinel (300 gp).
Balimaar Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 13th year, his parents were killed by a illithids raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and many illithids want him driven away
Ideals: Entrepeneur. Flaws: Insane. Bonds: Religious, Immigrant, Enemies. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!

