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NPC Generator

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Advanced [show]


Tûmhom Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a black poncho over his likewise colored trousers and shirt and is in decent physical shape. His red hair is cut short. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He is a Yochlol in disguise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and wants to raise his children well

Ideals: Philantrophist, Artistic. Bonds: Adventurer, Family, Religious. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Tûmhom Dalton, Male Half-Orc Expert 2
Medium (5'6") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)5 (-3) 15 (+2)8 (-1)
Skills Investigation -1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Warryn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear blue pants and tee shirts. He has a small bristly mustache and wavy red hair. His eyes are a pleasant blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.

History: He was raised in a island tribe. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and to be a navigator again

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Job, Nature. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Warryn Fiddlefen, Male Gnome Bard 8
Small (3'7") Gnome, Neutral Good (CR 8)
Armor Class 13
Hit Points 57 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Miles Dayton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has a slight overbite and is overall scrawny. He keeps his long chestnut hair kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Miles Dayton, Male Human Fighter 8
Medium (6'2") Human, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp. Golden yellow topaz (1200 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Kendall, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of shortbows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Overbrimming with self-confidence, Egelina isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. As a young adult she joined a group advocating for an improvement in Human conditions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Egelina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Dwarven people; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Insomniac, Racist, Antagonistic. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Egelina Kendall, Female Human Commoner 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)6 (-2) 14 (+2)9 (-1)
Skills Deception +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp.


Social Check DCs

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