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NPC Generator

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Advanced [show]


Peren Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and black. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Courier but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and money/treasure

Ideals: Pacifist. Flaws: Disease. Bonds: Rich, Job, Military, Guardian. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Peren Hart, Male Half-Elf Druid 2
Medium (5'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills Religion +3, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 290 gp.


Social Check DCs


Godfrey Fawcett, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His chestnut hair is cut short with large spiked bangs in the front. His amber eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a necromancer, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent father; and doesn't want to be a architect and was forced into it by his family

Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Mentor, Family. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Godfrey Fawcett, Male Human Cleric 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 90 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)12 (+1) 11 (+0)16 (+3)
Skills Deception +7, Intimidation +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 310 pp. 1 Minor magic item.


Social Check DCs


Arnold Kirby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. With a patchy blonde beard and wild blonde hair. He has brown eyes and a brown hat with a yellow feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: He was born in the east, but his parents moved at a very young age to the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: He loathes his own lifestyle; and to reunite with his absent father

Ideals: Justice. Flaws: Cynical, Depressed. Bonds: Immigrant, Family. Occupation: Painter

Voice: Raspy

Attributes [hide]

Arnold Kirby, Male Human Rogue 2
Medium (5'10") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 800 sp.


Social Check DCs


Norkruuth Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears tight fighting clothing, which leaves very little to the imagination. His right hand appears badly burned and disfigured. His crest is short and bronze. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Military. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Norkruuth Zzzxaaxthroth, Male Dragonborn Barbarian 9
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 67 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)19 (+4) 10 (+0)18 (+4)
Skills Athletics +6, Deception +7
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Druidic, Auran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +7

Possessions: 600 gp. Alexandrite (1600 gp). Chalcedony (60 gp). Pink pearl (70 gp). Bloodstone (60 gp). Tiger eye turquoise (8 gp). Jet (70 gp).


Social Check DCs

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