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NPC Generator

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Advanced [show]


Dagger Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is renowned for her bright brown dresses and hats. She carries with her a set of sickles on her belt, each one with a sapphire on the hilt. Her fur is yellow and very short. She has a dull look in her green eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Dagger is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Dagger grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Fighting, Justice, Athletic. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Dagger Mist, Female Tabaxi Barbarian 6
Medium (6'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 47 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Shadow Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His beige fur is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Shadow studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Athletic, Philantrophist, Gifted. Bonds: Family, Rich. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Shadow Of Winter, Male Tabaxi Adept 2
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Eleanor O'Leary, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman usually wears her violet robe and has her falchion always slung over her shoulder, and a wedding ring on her right hand. She wears her red hair down. Her otherwise smooth face is marked with small tiny scars.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She invites people to come help in her community garden.

History: Her parents moved while she was still in utero so she is the first generation to be born here. There was a wharf not far from home where she often wandered off to fish. She moves from town to town, unable to find a place to settle.

Motivation: To be a Blacksmith again; and wishes to resurrect an old love

Ideals: Philantrophist. Bonds: In love, Job, Immigrant, Nature. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Eleanor O'Leary, Female Half-Elf Barbarian 2
Medium (4'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: Amethyst (130 gp). Bloodstone (80 gp). Amethyst (130 gp).


Social Check DCs


Anne Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'11" and wears a white shirt with thin red vertical stripes and brown pants. Her right hand appears badly burned and disfigured. She keeps her brown hair in a pixie cut. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Anne is combative with any and all who dare try her patience in the slightest.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has chosen to use the inheritance that was left to her frivolously. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Justice. Bonds: Slave, Rich. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Anne Whispermouse, Female Halfling Wizard 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)10 (+0) 16 (+3)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 7000 cp. Citrine (60 gp).


Social Check DCs

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