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NPC Generator

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Naill Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'10". He wears a worn and beaten armor, and his gloved hand is found clutching a scimitar. With a patchy black beard and wild black hair. He has a dull look in his violet eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants his loneliness to end; and a rival would like him out of the picture

Ideals: Opinionated, Logical. Bonds: Criminal record, Family, Has a crush. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Naill Shupe, Male Half-Elf Bard 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 4 (-3)15 (+2) 18 (+4)8 (-1)
Skills History +5, Persuasion +2
Senses Passive Perception 14
Languages Common, Elven, Orc, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 20000 cp. Freshwater pearl (11 gp). Golden yellow topaz (400 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tordrid Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has a very tight haircut. Her green eyes are slightly larger than normal.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the north. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Optimist, Impeccable. Flaws: Fearful. Bonds: Adventurer, Immigrant. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Tordrid Glanhig, Female Dwarf Fighter 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 8
Hit Points 112 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills Athletics +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +7

Possessions: 4000 gp. Fiery yellow corundum (500 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Berkeley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a flattop hair cut. His eyes, though not visible through his cowl, are violet.

Personality: Calm and collected, he is a well trained Sailor. He receives visions of the future at random moments

History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Secretive. Bonds: Job, Immigrant, Criminal record. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Dean Berkeley, Male Human Cleric 10
Medium (5'3") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Auran, Druidic
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 700 gp. Golden circlet with four aquamarines (4000 gp). 1 Minor magic item.


Social Check DCs


Valafar Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Adventurer business at a young age. His family was turned out during the war. He and his family wandered south to less war torn lands. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: He feels threatened by others; and expand his business

Ideals: Fighting, Opinionated, Entrepeneur. Flaws: PTSD, Fearful. Bonds: Job. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Valafar Carrion, Male Tiefling Warrior 13
Medium (6'3") Tiefling, True Neutral (CR 13)
Armor Class 12
Hit Points 98 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Religion +6, Survival +6
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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