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NPC Generator

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Advanced [show]


Mardnab Leffery, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear flannel. She has chestnut hair. Her eyes are amber and she is always smoking a pipe.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Mardnab was born the youngest of three triplets. She worked as a nervous Actor and found it very stressful. She has achieved small success as a Actor.

Motivation: To reunite with her absent father; and an old rival family wants her found

Ideals: Fighting. Flaws: Greedy. Bonds: Family, Job. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Mardnab Leffery, Female Gnome Bard 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Great Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His fur is cinnamon and curly. His blue eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: Dwarven compassion; and he's repulsed by the pc

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Immigrant. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Great Blossom, Male Tabaxi Warlock 2
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 350 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Spring Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He is portly but not overly obese. His red fur is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Spring embodies much of what other species detest in the Tabaxis. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was raised in a desert tribe. Spring was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Spring decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Dyer again; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Enemies, Nature, Criminal record, Job. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Spring Of Spirit, Male Tabaxi Druid 2
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Investigation +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 300 gp. Blue quartz (10 gp).


Social Check DCs


Morgran Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. With a patchy white beard and wild white hair. He has several tiny sapphire earrings on each ear.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Optimist. Flaws: Racist. Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Morgran Steelfist, Male Dwarf Druid 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 70 pp. 1 Banded mail.


Social Check DCs

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