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NPC Generator

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Advanced [show]


Gerald Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His auburn hair is lengthy and is close to two feet long. He has amber eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast mountains. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Lazy. Bonds: Poor, Enemies, Nature, Religious. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Bulsara, Male Half-Elf Expert 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 8
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)10 (+0) 13 (+1)10 (+0)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 700 gp. Alexandrite (1300 gp). 1 Minor magic item.


Social Check DCs


Efferil Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left leg appears badly burned and disfigured. His blonde hair is still thick. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Armorer for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Disease. Bonds: Job, Rich. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Efferil Meliamne, Male Elf Cleric 13
Medium (4'10") Elf, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 95 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 15 (+2)17 (+3)
Skills Performance +7, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 3000 gp. A necklace of small pink pearls (6000 gp). Sapphire pendant on gold chain (2400 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.


Social Check DCs


Arara Meliamne, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tan tunic with brown highlights, and long tan pants that bunch up around her shoes. Her black hair is knotted and matted. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: While she acts the brute, she is far gentler than she would appear. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: When she was but 6 years old her parents immigrated from the east. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She hasn't been sleeping well lately.

Motivation: Expand her business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Insomniac. Bonds: Criminal record, Immigrant, Job. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Arara Meliamne, Female Elf Cleric 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. Onyx (20 gp). Iolite (20 gp). Golden yellow topaz (500 gp).


Social Check DCs


Drifting On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly axes and flails. His beige fur is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Drifting wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Mercenary business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Insomniac. Bonds: Rich, Criminal record, Job. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Drifting On the Mountaintop, Male Tabaxi Monk 1
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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