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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Conrad Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Shy, Disease, Insomniac. Bonds: Rich. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Conrad Mystralath, Male Half-Elf Warrior 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Jane Easton, Female Human [Permalink]

Personal [hide]

Description: She wears grey trousers with green and black striped suspenders. She wears various colorful collared shirts. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her brown hair is cut jaggedly and amateurishly. Her amber eyes dart from person to person.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She enjoys reading and quiet.

History: The child of a Blacksmith, who enjoyed hunting, Jane was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Nature, Job. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Jane Easton, Female Human Druid 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp.


Social Check DCs


Ermina Colby, Female Human [Permalink]

Personal [hide]

Description: An older woman who sports grey clothing, slightly heavier than average wear, she is not a threatening figure. She wears her brown hair down. Her hazel eyes are passionate and lively.

Personality: Ermina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Seeks redemption; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Family, Criminal record. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Ermina Colby, Female Human Commoner 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)14 (+2) 18 (+4)8 (-1)
Skills Intimidation +1, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Antrara Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries a battered scythe and tarnished glaive as well. Her crest is cut close to her head. She has gold eyes and a green hat with a tan feather.

Personality: She is calm most of the time but flees social interaction. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Antrara lived on a farm with her father, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Family, Criminal record, Religious. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Antrara Skaarzborroosh, Female Dragonborn Monk 14
Medium (6'4") Dragonborn, True Neutral (CR 14)
Armor Class 10
Hit Points 76 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Deception +7, Performance +7
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 2000 gp. Silver pearl (140 gp). Amber (140 gp).


Social Check DCs

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