Igden Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his blue robe and has his glaive always slung over his shoulder. His red hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving Igden enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of a Herbalist, who enjoyed hunting, Igden was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Igden took refuge in the ruined castle and found the beat up glaive and armor he uses now. By chance he met his brother recently and the two have been together since.
Motivation: To end his boredom; and doesn't want to be a layabout and was forced into it by his family
Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Nature, Family. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 75 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 900 pp. Obsidian (14 gp). Rock crystal (30 gp). Aquamarine (200 gp). Lapis lazuli (14 gp). Rhodochrosite (14 gp). 1 Medium magic item.
Manea Pandaemonium, Female Tiefling [Permalink]
Personal [hide]
Description: She is typically in her Junk Dealer uniform. Her hair is cut close to her head. She has several tiny aquamarine earrings on each ear.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She was born in the west, but her parents moved at a very young age to the north. She has chosen to use the inheritance that was left to her frivolously. She moves from town to town, unable to find a place to settle.
Motivation: Revenge; and a deep hatred of gnolls
Ideals: Impeccable. Bonds: Job, Rich, Enemies, Immigrant. Occupation: Junk Dealer
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 33 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mormo Fate, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears bulky green painted plate armor, and a wedding ring on his left hand. He keeps his chestnut hair in a pixie cut. His eyes are likewise black.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by drow. Mormo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Money/treasure.
Flaws: Shy, Disease. Bonds: In love, Rich, Enemies. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 43 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 4 |
Possessions: 1500 gp. White pearl (80 gp). Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harbek Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His black hair has been sun bleached extensively. His violet eyes lackadaisically let the world flow into them.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a Stylist, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Fighting, Philantrophist. Bonds: Immigrant, Job, Poor, Nature. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 360 gp. Brown-green garnet (80 gp). Amber (80 gp). Brown-green garnet (80 gp). 3 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!

