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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vapula Random, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green tunic with white highlights, and long tan pants that bunch up around her shoes. She carries with her a set of bows on her belt, each one with a ruby on the hilt. Her hair is greying and her face has many wrinkles. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Vapula grew up listening to her mother's many stories. Vapula abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Fighting, Optimist, Philantrophist, Entrepeneur. Bonds: Adventurer. Occupation: Ruler

Voice: Uses sign language

Attributes [hide]

Vapula Random, Female Tiefling Monk 6
Medium (5'9") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5

Possessions: 500 gp.


Social Check DCs


Ahrim Knack, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears his purple hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Mundane. Bonds: Rich, Mentor, Job. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Ahrim Knack, Male Tiefling Monk 2
Medium (6'7") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 13 (+1)10 (+0) 12 (+1)17 (+3)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 gp. Star ruby (500 gp).


Social Check DCs


Carrie Holimion, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. He has styled his chestnut hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Carrie would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his brother before him, after school he went straight into learning to become a Scribe. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult.

Ideals: Athletic. Flaws: Shy. Bonds: Military, Job. Occupation: Scribe

Voice: Pirate accent

Attributes [hide]

Carrie Holimion, Male Elf Aristocrat 5
Medium (5'4") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)9 (-1) 11 (+0)9 (-1)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Menny Welber, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female wears bulky blue painted plate armor. She is tall, broad shouldered and powerfully built. She has styled her golden hair well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: Menny is depressed about a lot of things. She tends to be a nihilist. She has a small toy that she constantly fidgets with.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her absent father; and she loathes her own lifestyle

Flaws: Depressed, Addict. Bonds: Military, Adventurer, Family. Occupation: Bellfounder

Voice: Shortens vowels

Attributes [hide]

Menny Welber, Female Gnome Fighter 1
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 90 gp.


Social Check DCs

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