Kassoon
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NPC Generator

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Advanced [show]


Gildmak Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his black hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He moved out west to avoid the crime he committed. He has drifted from career to career and currently works as a Brewer.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Rich, Criminal record. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Gildmak Sunmeadow, Male Halfling Ranger 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)16 (+3) 12 (+1)15 (+2)
Skills Athletics +4, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Sylvan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1 Minor magic item.


Social Check DCs


Aura Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has black fur. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the south his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: Retire the richest man in the south; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Poor, Family. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Aura Running, Male Tabaxi Rogue 3
Medium (6'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Therai Victory, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is smooth and relatively long. He has gleaming, smiling red eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east his family was never financially stable. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wishes to resurrect an old love; and many gnolls want him driven away

Ideals: Gifted. Bonds: Criminal record, Enemies, Poor, In love. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Therai Victory, Male Tiefling Barbarian 6
Medium (5'7") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 40 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)18 (+4) 16 (+3)14 (+2)
Skills Insight +6, Intimidation +5
Senses Passive Perception 13
Languages Common, Abyssal, Gnome, Celestial, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp.


Social Check DCs


Rose Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red coat over a black low-cut shirt, and a small hat upon her head. Her skin is fair and her fingers are delicate and long. Her brown hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a island tribe. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently she has begun working with bootleggers and crooks.

Motivation: Someone believes her a fraud; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Optimist. Flaws: Fearful. Bonds: Nature, Criminal record, Enemies. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Rose Tosscobble, Female Halfling Ranger 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 18 (+4)15 (+2)
Skills Religion +5
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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