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NPC Generator

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Advanced [show]


Sybil McLeod, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman likes to wear ponchos typically of a light violet in addition to tight pants and is in decent physical shape. Her white hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Sybil lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She'd like to take her coworkers down a peg; and she desires power and/or immortality

Ideals: Disciplined. Bonds: Has a crush, Family, Adventurer, Job. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Sybil McLeod, Female Half-Elf Expert 5
Medium (4'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Infernal, Aquan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Adrik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey trousers with pastel and grey striped suspenders. He wears various colorful collared shirts. His red hair is kept up in a ponytail inside a small hat. His violet unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Adrik does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Adrik studied abroad. His arcane abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Disease, Antagonistic, Depressed. Bonds: Military. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Adrik Fallack, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 270 gp.


Social Check DCs


Gorgûm Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears a white tunic with pastel highlights, and long tan pants that bunch up around his shoes. His hair is blonde and curly. He has gleaming, smiling blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gorgûm was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: He feels threatened by others; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Fearful. Bonds: Adventurer, Poor, Job. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Gorgûm Yeardley, Male Half-Orc Bard 7
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)8 (-1) 16 (+3)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp.


Social Check DCs


Vistra Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown armored body suit, with a simple yellow line shooting up and back down. Her white hair is lengthy and is close to two feet long. Her eyes are brown and catlike.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in the east to a Shipwright, Vistra learned a great deal about her mother's area of expertise. Her mother was very strict, and drilled into her lessons on being the perfect lady. She tends to her Shipwright job now, and dutifully fulfills any obligations she has.

Motivation: To be a Miller again; and her religion dominates her actions

Ideals: Optimist, Impeccable. Bonds: Religious, Job. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Vistra Aranore, Female Dwarf Paladin 10
Medium (4'1") Dwarf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 97 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 21 (+5)11 (+0) 15 (+2)6 (-2)
Skills Arcana +4, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1700 gp. Azurite (14 gp). Carnelian (70 gp). Tiger eye turquoise (14 gp). White pearl (160 gp).


Social Check DCs

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