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NPC Generator

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Advanced [show]


Nykkan Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. His blue crest is slicked back into a classic pompadour. His gold eyes peer out from beneath his deerstalker green hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Layabout, who enjoyed hunting, Nykkan was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nykkan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Athletic, Joker, Logical. Bonds: Nature. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Nykkan Ebynichtomonis, Male Dragonborn Sorcerer 10
Medium (6'3") Dragonborn, Neutral Good (CR 10)
Armor Class 13
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 160 pp.


Social Check DCs


Pearl Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and she perpetually has her quarterstaff ready. Her golden hair is slicked back into a classic pompadour. Her fierce green eyes like to dwell on things.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Through the years after Pearl was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Pearl's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Ideals: Fighting, Professionalism. Flaws: Antagonistic, Disease, Insomniac. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Pearl Honeypot, Female Halfling Aristocrat 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Nicor Patience, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and grey robe with the hood down. His dark red hair is still thick. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.

History: He got into the Shepherd business at a young age. Nicor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently he has begun working with bootleggers and crooks.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Adventurer, Criminal record. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Nicor Patience, Male Tiefling Barbarian 4
Medium (5'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)18 (+4) 10 (+0)12 (+1)
Skills Investigation +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Druidic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Fargrim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears grey painted combat armor at almost all times. He has a long white beard with little hanging trinkets. His violet eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Sellsword in town.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fargrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fargrim. He then took over the family business and is one of the better Sellsword for hire.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and sabotage a competitor

Ideals: Artistic. Bonds: Religious, Job, Criminal record. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Fargrim Bigtoe, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)8 (-1) 5 (-3)12 (+1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 130 gp.


Social Check DCs

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