Lone Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is wearing colorful clothing, dressed as a Mortician. She sports a flattop fur cut. Her blue eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Lone will drive conversation. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Lone was born on a far southern plains where she grew up under the tutelage of her father, an expert Mortician. She has built up a small fortune and can afford her own way.
Motivation: To unite with her sister; and doesn't want to be a mortician and was forced into it by her family
Ideals: Extrovert, Justice. Bonds: Immigrant, Rich, Family. Occupation: Mortician
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Aquan
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
Possessions: 500 gp. Malachite (6 gp). Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tûmûg Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'7", this man typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.
History: Tûmûg was born the youngest of three triplets. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.
Motivation: He's in love; and find a way to reverse the transformation of his brother
Ideals: Pacifist, Gifted. Bonds: Job, Family, Has a crush. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 40 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1200 gp.
Tim Camden, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear grey tank tops with red pants. He keeps his long golden hair kept up in a rat tail. His eyes are brown.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born several months after his mother was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He feels that his past leaves him morally obligated to help; and he is greedy
Ideals: Logical. Flaws: Shy. Bonds: Military, Rich, Criminal record. Occupation: Ruler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 50 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Vaina Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is cut short. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Sold as a small child to a slaver, Vaina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She got away from her former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of gnolls
Ideals: Fighting. Flaws: Addict, Terse, Secretive. Bonds: Mentor. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 14)
Armor Class 8
Hit Points 62 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +3 / 4d6-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 |
Possessions: 1100 pp. Silver comb with moonstones (200 gp). Fire opal pendant on a fine gold chain (1600 gp). Gold music box (4000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled anklet (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

