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NPC Generator

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Advanced [show]


Katherine Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a faded coat and loose pants complete with wide-brimmed hat. Her long black hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She speaks before she thinks and is too direct. Animals are drawn to her, and she is able to talk to them.

History: The child of a Performer, who enjoyed hunting, Katherine was taken on many hunting expeditions. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To prove her worth to the world; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted, Persistence. Flaws: Impulsive. Bonds: Nature. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Katherine Hill, Female Half-Elf Warrior 5
Medium (4'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Doudra Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red crest is thinning but still full. She wears large thick round spectacles.

Personality: Doudra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Doudra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Doudra. Being a Knight kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and revenge

Ideals: Impeccable. Flaws: Insane, Disease. Bonds: Criminal record, Enemies. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Doudra Umbyrphrael, Female Dragonborn Ranger 16
Medium (6'2") Dragonborn, Chaotic Evil (CR 16)
Armor Class 10
Hit Points 96 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Performance +7, Survival +7
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 12000 gp. Banded agate (4 gp). Hematite (4 gp). Azurite (4 gp). Eye agate (4 gp). Obsidian (4 gp). Black pearl (600 gp). Amber (160 gp). Freshwater pearl (4 gp). Rhodochrosite (4 gp). Star rose quartz (70 gp). Carnelian (70 gp). Chrysoprase (70 gp). Sardonyx (70 gp).


Social Check DCs


Mishann Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a green shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She keeps her rusty crest in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her job bores her to no end. She has decided to make it more interesting.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was granted necromantic powers by her dying sister.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Impeccable, Gifted. Bonds: Adventurer, Criminal record, Enemies. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Mishann Clethtinthiallor, Female Dragonborn Druid 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)11 (+0) 9 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nuraval Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is smooth and relatively long. His hazel eyes are slightly larger than normal.

Personality: Eccentric and domineering, Nuraval will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Nuraval lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to travel the world and help people.

Motivation: To protect his home; and to clean up the streets

Ideals: Extrovert, Philantrophist. Bonds: Religious, Family, Guardian. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Nuraval Fireforge, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)15 (+2) 17 (+3)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Terran, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 80 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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