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NPC Generator

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Advanced [show]


Efferil Othronus, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'8" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right leg appears badly burned and disfigured. He keeps his long auburn hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a very good compulsive liar and kleptomaniac.

History: The child of southern immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Bricklayer. He has achieved small success as a Bricklayer.

Motivation: He is unsatisfied with his job; and a rival would like him out of the picture

Ideals: Philantrophist. Bonds: Criminal record, Immigrant, Job. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Efferil Othronus, Male Elf Warlock 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1300 sp.


Social Check DCs


Hecat Covert, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her long white hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. The war was a terrible time for her, and Hecat does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Hecat was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: To end her boredom; and she feels kind of lost in life

Flaws: Insane, Mundane, Depressed. Bonds: Immigrant, Military. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Hecat Covert, Female Tiefling Warrior 15
Medium (6'2") Tiefling, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 81 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 12 (+1)18 (+4)
Skills Nature +7, Religion +7
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 7000 gp. Brown-green garnet (120 gp). Red garnet (120 gp). Red-brown spinel (120 gp). Moonstone (80 gp). Jacinth (8000 gp). Obsidian (14 gp). Golden yellow topaz (1300 gp). 1 Medium magic item.


Social Check DCs


Nogu Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. She wears her white hair up in a very large beehive style do. Her eyes are likewise gray.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is harsh and unforgiving.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Rich, Criminal record. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Nogu Altham, Female Half-Orc Aristocrat 7
Medium (5'9") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Chrysoberyl (60 gp).


Social Check DCs


Conrad Marley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: He would like to get married and retire; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Philantrophist. Bonds: Slave, Adventurer, Has a crush. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Conrad Marley, Male Human Expert 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: Blue quartz (16 gp).


Social Check DCs

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