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NPC Generator

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Advanced [show]


Felosial Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She sports auburn long hair. Her eyes are likewise brown.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She receives visions of the future at random moments

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She helped her mother out around the business and became quite the natural. She's since become an addict/alcoholic.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Job, Slave. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Felosial Ethanasath, Female Elf Fighter 13
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 50 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Gnome, Auran
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: Zircon (50 gp). Chrysoprase (50 gp). Golden yellow topaz (200 gp). Moss agate (14 gp). Red spinel (120 gp).


Social Check DCs


Jarsali Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports red long hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born in the east, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Flaws: Secretive, Shy. Bonds: Immigrant, Rich, Adventurer. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Jarsali Selevarun, Female Elf Warrior 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Sard (70 gp).


Social Check DCs


Rurik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown costume with the symbols of luck on his torso. His white hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in a small island village. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has achieved small success as a Carter.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Flaws: Insomniac, Mundane. Bonds: Family, Nature, Job. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Rurik Strongheart, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 18 (+4)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 340 gp. Red-brown spinel (130 gp).


Social Check DCs


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His fur is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Flask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of eastern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Extrovert, Fighting. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Flask Candle, Male Tabaxi Fighter 10
Medium (5'3") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 78 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)10 (+0) 13 (+1)19 (+4)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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