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NPC Generator

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Advanced [show]


Damaia Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green painted combat armor at almost all times. Her black hair is knotted and matted. She wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Damaia will drive conversation. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Extrovert. Bonds: Family, Religious, Adventurer. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Damaia Ideal, Female Tiefling Wizard 2
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Carrie Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is long and chestnut with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. This green eyed easterner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He plays an instrument quite well.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated, Artistic. Bonds: Adventurer, Religious, Mentor. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Carrie Erenaeth, Male Half-Elf Adept 4
Medium (5'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kyle Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His auburn hair is heavily combed to the left. His eyes, though not visible through his cowl, are violet.

Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Kyle took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Gifted, Justice, Impeccable. Flaws: Mundane. Bonds: Criminal record. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Kyle Staurheim, Male Half-Elf Aristocrat 4
Medium (4'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Dagnal Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her chestnut hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is lazy and tries to find solutions quickly.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and to get a good night's sleep

Flaws: Insomniac, Lazy. Bonds: Immigrant, Job, Rich. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Dagnal Bigtoe, Female Dwarf Paladin 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 14 (+2)8 (-1) 16 (+3)9 (-1)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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