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NPC Generator

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Advanced [show]


Emerald Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black fur is thinning but still full. Her eyes are hazel and she is always smoking a pipe.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a font of random trivia from the lore and stories she has discovered

History: Emerald lived on a farm with her father, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Family, Poor. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Emerald Paws, Female Tabaxi Paladin 14
Medium (5'6") Tabaxi, Lawful Evil (CR 14)
Armor Class 15
Hit Points 89 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)21 (+5) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Nature +5, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +10 / 4d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 800 pp. Rich purple corundum (1000 gp). Zircon (70 gp). Freshwater pearl (6 gp). Brown-green garnet (160 gp). Peridot (70 gp). White pearl (160 gp). Fire opal (1000 gp). Violet garnet (400 gp). White opal (1000 gp). Emerald (1000 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in earthy colors with a yellow and black handkerchief worn on her left side. With bright silver hair. Her eyes are green.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has all her life been fascinated with poetry.

History: Born in the west to a Assassin, Mara learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. Days after completing her studies, news broke out that her hometown was attacked by orcs. Mara was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: To reunite with her absent father; and sabotage a competitor

Ideals: Artistic. Flaws: Emotional. Bonds: Job, Enemies, Family. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Mara Gentry, Female Half-Elf Druid 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1400 sp.


Social Check DCs


Nikki Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is cut jaggedly and amateurishly. Her eyes are gray.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She is a ruthless business woman, a trait she acquired from her father.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She now mingles about in high society.

Motivation: She's repulsed by the PC; and halfling compassion

Ideals: Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Immigrant, Rich. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Nikki Tealeaf, Female Halfling Cleric 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)17 (+3) 17 (+3)15 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Goblin, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Blakeley, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dark leathers with embroidery. Her silver hair is braided into rings. Her green eyes peer out from beneath her feathered brown hat.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Ermina was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Sculptor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She then took over the family business and is one of the better Sculptor for hire.

Motivation: To be a Architect again.

Ideals: Joker, Impeccable. Bonds: Job, Poor. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Ermina Blakeley, Female Human Barbarian 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Blue quartz (13 gp). Hematite (13 gp). Tourmaline (40 gp). Sard (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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