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NPC Generator

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Advanced [show]


Berrian Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of amethyst and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is styled in orderly dreadlocks. His gray eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Berrian hails from a village terrorized by gnolls. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge

Flaws: Impulsive, Hedonist. Bonds: Rich, Enemies, Mentor. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Berrian Ariessus, Male Half-Elf Cleric 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 7
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +0, Arcana +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Orc
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp. White pearl (120 gp). Deep blue spinel (800 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears pastel cloth garments or leather armor. His fur is cinnamon and very short. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Animal Trainer. He has set out to sabotage the competition.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Gifted. Flaws: Racist. Bonds: Guardian, Job, Has a crush. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Seven On the Water, Male Tabaxi Sorcerer 6
Medium (6'6") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp.


Social Check DCs


Bendoo Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time, and sports empty pouches on her belt. Her black hair is well kept. Her brown eyes are passionate and lively.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She comes from a rich southern family. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Mayor for hire.

Motivation: She desires power and/or immortality; and seeks redemption

Flaws: Depressed. Bonds: Criminal record, Rich, Job, Adventurer. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Bendoo Blankley, Female Half-Orc Commoner 1
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)9 (-1) 9 (-1)7 (-2)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1

Possessions: 100 gp. 1 Healer’s kit.


Social Check DCs


Ahinar Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She misses her home and complains about the freezing weather, even in summer.

History: Ahinar was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When Ahinar reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Poor, Military. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Ahinar Casilltenirra, Female Half-Elf Expert 10
Medium (5'1") Half-Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 100 pp. Blue quartz (5 gp). Iolite (70 gp). Red garnet (140 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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