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Morkral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He dresses in grey turtlenecks beneath a tan coat with black slacks, and his gloved hand is found clutching a monstrous two handed axe. With bright white hair and a scraggly beard. He has several tiny amber earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Flaws: Shy, Racist. Bonds: Rich, Religious, Mentor. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Morkral Battlehammer, Male Dwarf Bard 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Religion +1, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp.


Social Check DCs


Mindartis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male usually wears his blue robe and has his sword always slung over his shoulder. He is tall, broad shouldered and powerfully built. His white hair is lengthy. His blue eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Mindartis was left his father's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mindartis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Optimist, Fighting. Bonds: Nature, Military, Enemies. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Mindartis Ilphelkiir, Male Elf Adept 9
Medium (5'0") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)12 (+1) 8 (-1)11 (+0)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70000 cp. Silver chalice with lapis lazuli gems (90 gp).


Social Check DCs


Zagga Snape, Female Half-Orc [Permalink]

Personal [hide]

Description: A 5'11" western woman, she wears a white tunic with tan highlights, and long violet pants that bunch up around her shoes. She keeps her auburn hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is almost excessively polite to everyone, even when angry. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the west to a Architect, Zagga learned a great deal about her mother's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has worked as a Architect like her mother before her.

Motivation: Sabotage a competitor; and revenge

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Job, Enemies. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Zagga Snape, Female Half-Orc Bard 3
Medium (5'11") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp. Rich purple corundum (700 gp). Tourmaline (80 gp). 1 Superior lock. 1 Masterwork manacles.


Social Check DCs


Tawar Home, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is obsessed with a lost civilization.

History: Tawar was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Her childhood dream was to be a Carter, but she was a colossal failure. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Justice. Flaws: Insane. Bonds: Adventurer, Poor, Job. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Tawar Home, Female Half-Orc Warrior 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 15 (+2)8 (-1)
Skills Deception +2, History +4
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. Lapis lazuli (12 gp). Iolite (30 gp).


Social Check DCs

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