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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerald Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright yellow suits and hats. His brown hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero

Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Immigrant, Adventurer, Poor. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Gerald Dulmage, Male Half-Elf Warrior 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 4 (-3)15 (+2)
Skills Animal Handling +0, Religion +5
Senses Passive Perception 7
Languages Common, Elven, Terran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Skog Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear flannel. He wears his blonde hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He works hard and plays hard.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Nature, Adventurer. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Skog Kent, Male Half-Orc Aristocrat 7
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 4 (-3)9 (-1) 11 (+0)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Mishann Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is typically in her Layabout uniform. She is muscular with a powerful set of arms. She wears a wide-brimmed hat to cover her moderate length gold crest. This gold eyed westerner is not easily forgotten.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mishann is combative with any and all who dare try her patience in the slightest.

History: She was raised by priests from a young age. Her childhood dream was to be a Engraver, but she was a colossal failure. She has drifted from career to career and currently works as a Layabout.

Motivation: Further expansion of business; and expand her business

Ideals: Justice. Flaws: Terse. Bonds: Job, Religious, Mentor. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Mishann Orexijandilin, Female Dragonborn Bard 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 17 (+3)19 (+4)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 150 gp.


Social Check DCs


Gerbo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He has a moderate pudge and is not very fit. He wears a broad hat to hide his balding. His green unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal writing training, and achieved minor success. He has set out to sabotage the competition.

Motivation: To be a Architect again; and he seems to be bored by most things

Ideals: Artistic. Flaws: Disease, Insomniac, Mundane. Bonds: Job. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Gerbo Quillsharpener, Male Gnome Aristocrat 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 20 (+5)14 (+2) 15 (+2)13 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Orc, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs

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