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NPC Generator

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Advanced [show]


Mamnen Power, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy green pantaloons and a brown scarf. His hair is chestnut and curly. His eyes are a pleasant red.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. After a long history of fighting, Mamnen and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and obtaining odd cultural elven artifacts is his passion

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Mamnen Power, Male Tiefling Monk 3
Medium (5'6") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Justin Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His hair is short and golden. He wears a mask on his face.

Personality: Justin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Marshal job and began his own company from there.

Motivation: To get a good night's sleep; and expand his business

Ideals: Extrovert. Flaws: Racist, Insomniac. Bonds: Rich, Job. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Justin Beckwith, Male Human Ranger 11
Medium (5'10") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 9 (-1)8 (-1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Giant
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1300 gp. Sard (80 gp). White pearl (140 gp). Silver pearl (140 gp).


Social Check DCs


Horza Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. He has a long brown beard with little hanging trinkets. He has brown eyes.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Horza hails from a village terrorized by drow. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Horza began to lead the lost caravan. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Enemies, Job. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Horza Sherwood, Male Half-Orc Paladin 4
Medium (5'10") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)8 (-1) 14 (+2)10 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Gunter Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. With bright black hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a farmer and was forced into it by his family

Flaws: Impulsive. Bonds: Adventurer, Poor, Nature, Family. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Adley, Male Human Barbarian 8
Medium (5'7") Human, True Neutral (CR 8)
Armor Class 9
Hit Points 68 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)17 (+3) 18 (+4)11 (+0)
Skills Insight +7, Religion +6
Senses Passive Perception 14
Languages Common, Infernal, Giant, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs

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