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NPC Generator

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Advanced [show]


Eiravel Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his greataxe. His long black hair reaches down to his waist. This amber eyed northerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.

History: Eiravel was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying brother.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wishes to resurrect an old love

Ideals: Athletic, Gifted. Flaws: Cynical. Bonds: Poor. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Eiravel Casilltenirra, Male Half-Elf Warrior 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 4000 sp. Moss agate (16 gp). Blue quartz (16 gp). 1 Minor magic item.


Social Check DCs


Quelenna Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'2". She usually wears her tan robe and has her scythe always slung over her shoulder, and her gloved hand is found clutching a scythe. Her white hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a font of random trivia from the lore and stories she has discovered

History: Quelenna was raised in a hard working conservative environment. She was an apprentice working in her father's forge. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist, Logical. Bonds: Job, Adventurer, Slave. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Quelenna Mystralath, Female Elf Expert 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 9 (-1)9 (-1) 12 (+1)18 (+4)
Skills Intimidation +6, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Tyna Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She has a large white mantle and cape that has been intricately interwoven into her black robe, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. She wears her auburn hair down. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Tyna has worked very hard to control her curse. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tyna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her relatives are trying to arrange a marriage; and retire the richest woman in the south

Ideals: Entrepeneur, Fighting. Flaws: Addict, Shy, Disease. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Tyna Copperkettle, Female Halfling Wizard 13
Small (2'10") Halfling, Lawful Good (CR 13)
Armor Class 12
Hit Points 28 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 300 pp. Peridot (40 gp). Sardonyx (40 gp). Jet (140 gp). Star ruby (800 gp). Smoky quartz (40 gp). Iolite (40 gp). Obsidian (7 gp). Chalcedony (40 gp). Deep blue spinel (800 gp). Malachite (7 gp). Emerald (800 gp).


Social Check DCs


Alice Washington, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many black ritualistic tattoos. She has a large grey mantle and cape that has been intricately interwoven into her black robe. Her blonde hair is styled in orderly dreadlocks. She has several tiny ruby earrings on each ear.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised in a white middle class family as the only child. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She ran away from her former home and has been making her living as a Blacksmith for the past few years.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a blacksmith and was forced into it by her family

Flaws: Mundane. Bonds: Rich, Nature, Job, Family. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Alice Washington, Female Human Rogue 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)10 (+0) 15 (+2)4 (-3)
Skills Deception -1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp.


Social Check DCs

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