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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Diggory Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large violet jacket. His black hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: Born in the north to a Beggar, Diggory learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 7 years.

Motivation: Retire the richest man in the north; and to find somewhere to settle down

Ideals: Persistence, Entrepeneur. Flaws: Mundane, Selfish. Bonds: Job. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Diggory Durkin, Male Half-Elf Monk 14
Medium (4'9") Half-Elf, Lawful Good (CR 14)
Armor Class 9
Hit Points 75 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Arcana +5, Athletics +8
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +8

Possessions: 800 pp. 1 Medium magic item.


Social Check DCs


Mormo Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears just a black suit and is in decent physical shape. He wears his white hair down. His gold eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south, but his parents moved at a very young age to the north. Like his mother and his sister before him, after school he went straight into learning to become a Bowyer. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Impeccable, Logical. Bonds: Immigrant, Job, Family. Occupation: Bowyer

Voice: Dark and ominous

Attributes [hide]

Mormo Sanctuary, Male Tiefling Barbarian 8
Medium (5'2") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 44 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Arcana +3, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5

Possessions: 12000 sp. Rich purple corundum (800 gp). Star rose quartz (40 gp). Jade (90 gp). Sard (40 gp). Blue sapphire (800 gp). Black pearl (1300 gp).


Social Check DCs


Two Llamas On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a pastel cloak and cross-gartered blue stockings. Her fur is yellow and curly. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is happy with her job as a Armorer. She turns her eye from what people do, preferring to live and let live. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised in a desert tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She's since become an addict/alcoholic.

Motivation: She feels the way she acts is they only way to get by in the world; and further expansion of business

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Adventurer, Nature. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Two Llamas On the Water, Female Tabaxi Monk 6
Medium (5'3") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 15 (+2)7 (-2)
Skills Deception +1, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 60000 cp.


Social Check DCs


Gildmak Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears baggy red pantaloons and a brown scarf. He has dyed his greying white hair a little too much giving a sharp white color. This amber eyed westerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: Wishes to resurrect an old love; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Gifted, Impeccable. Bonds: Job, In love. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Gildmak Thorngage, Male Halfling Aristocrat 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)10 (+0) 14 (+2)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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