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NPC Generator

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Advanced [show]


Manea Guile, Female Tiefling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. She is bristling with hidden weapons, mostly lances and warhammers. Her long purple hair is drawn into a two foot long braid. She is baby faced.

Personality: Her tongue was cut out and she uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her mother raised her in a mountain cabin. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Flaws: Disease, Racist. Bonds: Rich, Criminal record, Nature. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Manea Guile, Female Tiefling Paladin 10
Medium (5'11") Tiefling, Chaotic Evil (CR 10)
Armor Class 8
Hit Points 37 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 7 (-2)17 (+3) 8 (-1)15 (+2)
Skills Survival +3
Senses Passive Perception 9
Languages Common, Elven, Halfling, Auran
Attacks Melee +2 / 3d6-2, Ranged +2 / 3d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 190 pp. Old masterpiece painting (700 gp).


Social Check DCs


Yurgunn Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries a battered club and tarnished bow as well. Her blonde hair is cut short. She wears round tiny glasses practically rammed into her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yurgunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a crush on the local Adventurer; and wants her loneliness to end

Ideals: Fighting, Extrovert. Flaws: Emotional. Bonds: Rich, Adventurer, Has a crush. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Yurgunn Daraln, Female Dwarf Sorcerer 3
Medium (3'10") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 10 (+0)9 (-1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Criella Care, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a black costume with the symbols of luck on her torso. She wears a top hat to hide her balding. She has white eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Criella was born in the south. At a young age she loved to build and create. After coming to the age of reason, Criella took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Ideals: Professionalism, Persistence, Gifted. Flaws: Insane. Bonds: Criminal record. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Criella Care, Female Tiefling Warrior 1
Medium (4'9") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Helen Langston, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin white vertical stripes and black pants. She is physically well-built. She keeps her long brown hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She enjoys reading and quiet.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Helen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Helen. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Sage again; and sabotage a competitor

Ideals: Logical, Fighting. Flaws: Emotional. Bonds: Criminal record, Job. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Helen Langston, Female Human Cleric 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 7 (-2)14 (+2)
Skills Investigation +4, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs

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