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Advanced [show]


Thamior Selevarun, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. He wears his red hair down. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Thamior does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamior fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Optimist. Flaws: Depressed, Disease. Bonds: Military, Immigrant. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Thamior Selevarun, Male Elf Aristocrat 8
Medium (4'7") Elf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)15 (+2) 15 (+2)9 (-1)
Skills Athletics +5, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Giant, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Acton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket, and he perpetually has his hand crossbow ready. His moppish silver hair is in a traditional bowl cut. He has gleaming, smiling green eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of western immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Heward took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.

Motivation: To find somewhere to settle down; and wants his loneliness to end

Ideals: Fighting. Flaws: Mundane. Bonds: Enemies, Has a crush, Immigrant, Nature. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Heward Acton, Male Human Druid 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 18 (+4)14 (+2)
Skills Animal Handling +7, Intimidation +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Gorgûm Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west his family was never financially stable. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in lance use. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and he wants revenge against brigands

Ideals: Fighting, Athletic, Opinionated. Bonds: Poor, Enemies. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Gorgûm Snowdon, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)10 (+0) 6 (-2)5 (-3)
Skills Medicine +0, Religion +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Warryn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He carries a battered flail and tarnished sword as well. He wears a small hat to cover his moderate length white hair. He has brown eyes and a blue hat with a pastel feather.

Personality: Warryn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is obsessed with his god.

History: Warryn hails from a village terrorized by gnolls. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Artistic. Bonds: Religious, Enemies, Mentor. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Warryn Miggledy, Male Gnome Aristocrat 12
Small (3'2") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 99 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 14 (+2)17 (+3)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 12
Languages Common, Gnome, Giant, Celestial
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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