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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Glim Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is slicked back into a classic pompadour. His eyes are green and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a habit of throwing himself into exceedingly dangerous situations.

History: Glim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Glim was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Body Guard. After a long history of fighting, Glim and his spouse have recently divorced.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Poor. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Glim Lingenhall, Male Gnome Expert 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 20 (+5)9 (-1) 9 (-1)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Margery Clare, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her left hand. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to loving parents in a slum to the north. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: In love, Nature, Poor. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Margery Clare, Female Human Barbarian 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)8 (-1) 7 (-2)10 (+0)
Skills Insight +0, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Deep green spinel (70 gp).


Social Check DCs


Delre Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears skinny pants and wears a grey and white robe with the hood down. Her red hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Cocky and sure of herself, she believes she is the best Architect born in the past three hundred years. A true patriot, Delre would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She went to a religious school and was inspired by the priests there in charitable deeds. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Flaws: Insomniac. Bonds: Immigrant, Job, Military, Religious. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Delre Holderhek, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Ivellios Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a tan suit, yellow shirt, and grey tie. His silver hair is kept up in a ponytail inside a small hat. He wears crescent spectacles with a black brim.

Personality: This man loves poetry and to teach people poetry more than just about anything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He has never given up on his poetry dream.

Motivation: Someone believes him a fraud; and an old rival family wants him found

Ideals: Artistic. Bonds: Family, Rich, Nature, Enemies. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Ivellios Fasharash, Male Elf Fighter 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2500 sp.


Social Check DCs

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