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NPC Generator

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Advanced [show]


Williamina Tyndall, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a long, grey, dusty cloak, and sports empty pouches on her belt. She wears her white hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Williamina enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She got into the Guard business at a young age. Williamina was born on a far northern forest where she grew up under the tutelage of her mother, an expert Guard. She has set out to sabotage the competition.

Motivation: She has decided she is irredeemable; and seeks redemption

Ideals: Optimist. Flaws: Hedonist. Bonds: Job, Immigrant, Criminal record. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Williamina Tyndall, Female Human Expert 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp. 1 Buckler.


Social Check DCs


Kallista Dignity, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a weathered and beat up set of banded mail beneath an oversized green coat. Her white hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Kallista lived on a farm with her mother, near the main road leading to a nearby town. Through the years after Kallista was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Kallista's mother didn't care for her much, and the feeling was mutual. She has never given up on her music dream.

Motivation: Wants to raise her children well.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kallista Dignity, Female Tiefling Ranger 4
Medium (4'7") Tiefling, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)12 (+1) 11 (+0)17 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Ovak Washington, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear black pants and tee shirts. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with a lost civilization.

History: Ovak hails from a village terrorized by illithids. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She is searching for what she claims is her rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's looking for her big break

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Adventurer, Enemies. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Ovak Washington, Female Half-Orc Barbarian 2
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)8 (-1) 16 (+3)9 (-1)
Skills Religion +1, Survival +5
Senses Passive Perception 13
Languages Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Murook Rodney, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears white leather gloves, a white jacket, and tight pants. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a rose on it. She has shaved her head bald. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the recently deceased. She does not believe in violence as a means to an end. She is a dedicated Shipwright but believes her peers are too gung-ho.

History: The child of a Brewer, who enjoyed hunting, Murook was taken on many hunting expeditions. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Gifted, Pacifist. Bonds: Nature, Rich, Adventurer. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Murook Rodney, Female Half-Orc Adept 13
Medium (4'10") Half-Orc, Neutral Good (CR 13)
Armor Class 12
Hit Points 51 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 9 (-1)11 (+0)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 100 pp. Gold music box (4000 gp). Solid gold idol (1000 gp). Silver ewer (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Sapphire pendant on gold chain (1300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An abacus with copper, silver and gold markers (170 gp).


Social Check DCs

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