Tordrid Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears bulky grey painted plate armor. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her auburn hair is kept up in a ponytail inside a broad hat. Her otherwise smooth face is marked with small tiny scars.
Personality: This woman loves writing and to teach people writing more than just about anything. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She comes from a rich western family. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.
Motivation: Expand her business; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Job, Debt. Occupation: Slave Trader
Voice: Russian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1600 sp. 1 Masterwork Common Melee.
Huru Badger, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses in collared shirts and wears a proper scarf over her head. Her moppish chestnut hair is in a traditional bowl cut. She has a dull look in her hazel eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a Doctor, her mother struggled to pay the bills. Brilliant and gifted she never wanted to apply herself. She now spends her time doing works of charity.
Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and to be a doctor again
Ideals: Athletic, Philantrophist, Gifted. Bonds: Job, Poor. Occupation: Tailor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 67 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 20 (+5) | 16 (+3) |
Senses Passive Perception 19
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Silver comb with moonstones (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fargrim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man likes to wear brown tank tops with blue pants. He has a penchant for wearing a ring with an oversized topaz on his right hand. He wears his silver hair down. His hazel eyes are passionate and lively.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Fargrim was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He inherited the family business which he has now maintained for 15 years.
Motivation: He is greedy; and a strong sense of loyalty to halfling people
Ideals: Joker. Flaws: Racist. Bonds: Rich, Family, Job. Occupation: Adventurer
Voice: Spits words with contempt
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 24 (11d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: Carnelian (20 gp). Chalcedony (20 gp). Obsidian (8 gp). Golden yellow topaz (1600 gp). White pearl (130 gp). Peridot (20 gp).
Bharash Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His silver crest is lengthy and is close to two feet long. His eyes are red.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Bharash has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and regain custody of his son
Ideals: Persistence. Flaws: Lazy, Disease. Bonds: Family, Criminal record. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!

